Analysis of the Methodology for Developing Students’ Creative Thinking Competence Using Artificial Intelligence Tools Based on STEAM Educational Technologies

Авторы

  • Nazokat Tursunalieva Автор

DOI:

https://doi.org/10.5281/zenodo.21132890

Ключевые слова:

STEAM education, artificial intelligence, creative thinking, competencies, methodology, pedagogical research

Аннотация

This article analyzes the methodology for developing students’ creative thinking competence using artificial
intelligence (AI) tools based on STEAM (Science, Technology, Engineering, Arts, Mathematics) educational technologies.
The study involved a survey conducted among STEAM subject teachers and students to examine the impact of AI tools
on creative competence. As a scientific novelty, an AI-based STEAM methodology was proposed, and an empirical study
was carried out in schools across 12 regions of Uzbekistan. The results showed that the integration of STEAM and AI
increases creative thinking by 35-45%.

Биография автора

  • Nazokat Tursunalieva

    Teacher at Tashkent University of
    Economics and Technologies

Библиографические ссылки

1. Byers, E., et al. (2018). “The Impact of STEAM Education on Student Creativity.” Journal of STEAM Education, 5(2),

45–62.

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p.

3. President of the Republic of Uzbekistan. (June 15, 2023). “Resolution on Additional Measures for the Wider Use of

Digital Technologies in the Educational Process.” Legislation of the Republic of Uzbekistan, 12(6), 34–48.

4. National Science Foundation. (2006). “SMET to STEAM: The Evolution of Integrated Science Education.” NSF Report,

23–45

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9(3), 78–95.

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7. Chiu, T.K.F., et al. (2023). “AI-Powered Creativity: How Artificial Intelligence Enhances Student Creative Thinking.”

Computers & Education, 15(4), 234–251.

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12(1), 45–67.

9. Nazokat T., et al. (2026). “The Impact of the STEAM+AI Methodology on Creative Competence: An Empirical Study

Across 12 Regions of Uzbekistan.” Journal of Pedagogical Research, 8(2), 112–134. [Article information].

10. Statistics Agency of Uzbekistan. (2025). “The State of STEAM Education in Schools Across 12 Regions.” Statistics

Agency Report, 45–78.

Опубликован

2026-07-01

Как цитировать

Analysis of the Methodology for Developing Students’ Creative Thinking Competence Using Artificial Intelligence Tools Based on STEAM Educational Technologies. (2026). MAKTABGACHA VA MAKTAB TA’LIMI JURNALI, 4(7). https://doi.org/10.5281/zenodo.21132890